A charming spelling game to help your little ones improve their vocabulary, Escape With Words is our first new game for the new year of 2017. Click the icon below to learn more about this wordy adventure:
We see a lot of iterations on the classic game of Snake pass through the GameHub offices and we are pretty OK with that, because Snake is a good title for families. It’s familiar to gamers of all ages, and this gives it a “pick up and play” appeal to a wide range of people, from both die-hard gamers to cautious casual players to complete first-timers. And Slither.io is a Snake game with a really quite innovative twist. Its what’s properly known as a MMO, a Massively Multiplayer Online [Game,] meaning that you don’t just play against the computer, or against yourself, but against thousands of other people, online, from around the world, all at the same time! The screen quickly gets hectic as players duck, dive and weave around one another, but, as with almost all multiplayer games, there are some social aspects of the game which parents may wish to make themselves aware of.
Click the icon below to read our parental content report for Slither.io:
Open Bar is exactly the kind of game that shows a need for services like GameHub. Open Bar is a cerebral and strategic puzzle game, created by developers who had previously worked on titles in the Assassins Creed franchise. But it’s themed around bars and alcohol, which may well have put many players and parents off choosing it. Yet a close analysis of the content and gameplay reveals the boozy content is only skin-deep. This could well be a game that is suitable and entertaining for the young gamers in your family.
Click the icon below to read our parent-friendly game guide and report:
It can sometimes be hard to find suitable titles for your youngest family members. Marco Polo Ocean, our third game for the month of November, is specifically designed for curious tots, and offers a fun, safe digital place to explore the seas either alone or with the help of a parent/elder sibling.
Check out our report for this game by clicking the icon below:
Our second game for the month of November is another entry from the Square Enix “Go” franchise. This smart range of mobile games reimagines violent, story-driven action games for console/PC into challenging puzzle games with a more family-friendly presentation. We love this range, as it allows players to interact with popular gaming franchises in a new way. The Deus Ex “Go” offering is the most challenging one yet, and will certainly get everyone’s grey matter working!
Click the icon below to read in detail about the specifics of this game:
Our first game for the month of November is a Mandarin Chinese language learning game called Twinkle. Players tap on the twinkling words in order to form sentences and phrases. The game is simple, and perhaps a little rough around the edges, but is a straightforward and effective way for learners to drill their grammar and vocabulary.
Read our report about this game by clicking the icon below:
Sputnik Eyes is a puzzle game created by Shelly Alon, with music by Stefan Troshka. The player must manoeuvre all the coloured robots onto their corresponding coloured platforms, with additional challenges on offer to do so in the Shortest Time, or Smallest Number of Moves, possible. These kinds of challenges provide players with a mental workout as they try to sort the robots into their correct places quickly and efficiently.
Our final game for this month is a particularly special one. Never Alone is a video-game created specifically as a cultural object, recording the mythology of the Iñupiat people. Also known as Kisima Ingitchuna and Kisima Innitchuna, the game tells the story of a young girl and her adventures with a fox spirit through the Alaskan Tundra. Players can enjoy the game-world alone or play with friends or family in the cooperative mode, and can learn about Iñupiat culture and language by watching educational videos and interviews with community elders. The game really pushes the boundaries of what games can do and be.
To learn more about this game by reading our Parents’ Report, click the icon below:
We recently attended GDC EU and the Respawn: Gathering of Games Developers events in Cologne, and gave a talk at Respawn presenting our findings about how we think developers and and marketers could communicate better with a non-gamer parent audience. On the bus ride from London to Cologne, I slept, chatted, stole all the snacks we had brought with us, watched a couple of films, and played many, many rounds of this rather glorious little game. Shibuya is a retro styled game where blocks drop into a pile on the screen and the player’s job is to match them into sets and delete them, in order to free up space in the stack. It’s a simple idea, but it quickly gets a bit brain-breaking with so many tiny but important decisions to make under time pressure!
Check out more about this game with our parent’s guide. Just click the icon below:
Our second game for the month of July is My Chinese Coach. Created by Ubisoft – the same studio that brought you the Assassins Creed game series – My Chinese Coach was part of a now slightly elderly series of self-improvement titles, including “My Japanese Coach”, “My French Coach”, “My Spanish Coach” and “My Health Coach: Stop Smoking with Allen Carr.”
We love educational games which can show the world the power of gaming for good, and though its menus and visuals may be a bit dated, My Chinese Coach still does a pretty admirable job of teaching the player Chinese! If your children are picking up a little Mandarin at school, whether in formal lessons or as part of an after-school club, you could support their learning with this little game. Click the icon below to learn more about My Chinese Coach: