New Entries

New Entries: Escape With Words

A charming spelling game to help your little ones improve their vocabulary, Escape With Words is our first new game for the new year of 2017. Click the icon below to learn more about this wordy adventure:


Games Culture

Fun & Educational Online Quiz Game From Haggard Hawks

Time for another quiz! We love quizzes. This devilishly difficult quiz from Haggard Hawks left us scratching our heads, but we learned a fair bit in the process. Hopefully you will do better than I did, which was so abominably that I’m too ashamed to post my score. Why not call the kids over to the screen and make it a family affair? The anagram question on days of the week would surely benefit from a combined team effort. And by the end of it, you will all be able to spell embarasement, embarassment , embarresment… um…

Click here for the quiz!

(For very young players, watch out for a rude word (sh*t) in question eight.)

Words Worth Knowing

Words Worth Knowing: NPC

One of the most challenging aspects of video-games culture for a newcomer, especially for a busy parent, is trying to learn and understand the many, many acronyms and specialised terms. GameHub HQ entries are jargon-free, so you can get the information you need as easily and painlessly as possible, but there are still some words worth knowing. Every Monday, we break down one Word Worth Knowing from the world of gaming.

For our second word, we are going to look at an acronym unique to gaming. What is an NPC, what do you need to know and why do you need to care?

What It Is: NPC = Non-Playable Character

What It Means: All the characters that occur in the game that the player cannot directly control. This includes pedestrians and passers-by in large open-world games, other racers in driving games, and, in games where the player is part of a group, their character’s friends, companions or gang.
Why You Care: Non-playable characters make up all the other people in a game world aside from the player. The NPCs are controlled by the computer. They may interact with the player in a meaningful way, as friends, team members or lovers, or they may be unimportant passers-by, enemy soldiers or simply members of a crowd. The ways in which the game allows the player to interact with NPCs may affect how you perceive the game’s content. For example, some games punish or prohibit the player from killing “innocent bystander” NPCs, whilst other actively encourage the player to terrorise a game’s inhabitants. A game may allow a player to have sexual relationships with one of their NPC companions, or allow the player to pick up NPC prostitutes for sex. How a game allows the player to interact with its digital citizens will depend broadly on it’s genre, but with a thousand subtle differences from title to individual title.
If a player, or their parent/guardian, has a question or concern about the freedoms they will be given to act with regard to NPCs, get in touch and we’ll try to answer your questions!